The two biggest names in survival horror are enjoying a commercial resurgence. Resident Evil, which began its turnaround nearly a decade ago with a first-person reboot, now alternates remakes of classic entries with more experimental mainline titles. Silent Hill, once left for dead after a high-profile cancellation, has similarly returned with a remake and a series of new spinoffs.
The business results are visible. The recent Resident Evil film reboot, centered on an ordinary delivery driver, posted the best opening box office in the series' history. Silent Hill's latest game, Townfall, launches this week, continuing a run that began with the Silent Hill 2 remake and the Japan-set Silent Hill F.
Both franchises are also expanding what their brands can be. Townfall, developed by indie studio Screen Burn, leans into walking-simulator exploration and stealth, while Resident Evil's Requiem mixed action and first-person horror. This willingness to experiment, alongside remakes, has kept decades-old franchises relevant in a crowded horror market.
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